So, yeah, I was hoping to have some normal content today. This week has been weird, and today I’ve been trying to prep for a D&D homebrew game as a DM. For a game tomorrow. Oh, crap.
I am going to have to learn to plan better and manage my own expectations. Especially when I’m throwing these games together somewhat ad-hoc as I and my players have time for occasional games. In my head I hear: “I haven’t read through the DMG yet” and “this was supposed to be a tightly woven and cohesive story you’ve worked on for years,” but I’m gonna have to wing it somewhat. Hopefully things will turn out well, and the players will enjoy themselves.
I have thought about this campaign setting off and on for 10 years or so, and occasionally beef up the world when I think about it. I want to give the party freedom to explore, which will help me sharpen my improv skills if I don’t flounder too much. At the same time, I have general ideas of some concepts and story threads I want to work in, but I don’t have them pinned down. Some of it is a mystery, and I’m afraid it’s not going to connect well if I don’t plan it well in advance, but I don’t have much time now.
Maybe I’ll be able to sketch out more of it in time for the game.
Wish me luck!