USB Port Issues

For quite a while now, though apparently I haven’t been looking for it most of the time, I’ve been receiving messages on my computer about a lack of USB resources.  It appears that this is because, while using a USB 3.0 hub to attach all my sensors to for ease of connection/disconnection, I was overloading the 3.0 port that the hub attached to.  Simplest solution is to plug it into a different USB port… but the only 3.0 port I have left on the computer is on the front of the computer (and it still reads as a 2.0 port for some reason in Oculus).  I’m considering adding a USB 3.0 card to my computer in one of the empty slots, but that still doesn’t address the ease of disconnection when not in use.  I could use an extension USB cable… but the sensor I plan on using is already on an extension cable, and the connection point is next to the ceiling.  I may have to swap things around so that I’m using another sensor that’s not on an extension to avoid signal loss.

Why do I care about disconnection?  Oculus sensors are modified webcams, and in general it’s better not to leave webcams plugged in when not in use.

Oculus Sensors Are Technically Hackable Webcams

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