Distribute useful items you find to where they will do the party the most good. Enhance strengths and/or cover weaknesses.
We gave Wilhelm the boots of soft landings. Now his frequent falls have gone from being a source of concern to a source of comedy.
Don’t let your loot be your death. Carry only what you can move with. Bulky and/or heavy items need to be easy to drop or remove.
Stu, quit tying stuff to yourself with tight knots, or we might not be able to pull you up when you stumble off a cliff again.
Keep your bandages and health potions easily accessible. Make sure you AND your party members know where you carry them.
If you’re relying on others to have healing materials on hand… you might just bleed out while they panic.
If someone yells stop, STOP. They may be aware of a danger you haven’t noticed yet.
Poor Buckley doesn’t listen to the rogue, and keeps triggering things. Don’t be like Buckley.
Pay attention to your surroundings. This includes above, below, behind, and all around you.
Wilhelm, stop standing near the edge of things when combat has started. Yes, we will keep mocking your screams.
The more obvious and tempting it is, the more likely it’s trapped, cursed, an ambush, and/or a monster in disguise.
Seriously, who leaves unguarded treasure out in the open?
Don’t get cocky. Laughing off a threat comes shortly before death.
It’s never “just a goblin.”
Always carry at least one knife (preferably more) in an easily reachable spot. It’s the basic tool of survival and defense.
Rest in peace, poor nameless adventurer who starved to death with unopened rations in their gear and no knife to open them.
I’m starting a new fiction series. More information can be found here: